• Added 2 new sprites
  • Added 2 new animations
  • Added 2 script and modified an existing script
  • Imported asset from https://assetstore.unity.com/publishers/19136
    • Credits for the grassy terrain and extra props.
  • Didn't have much time to flesh out sounds unfortunately. But I added a button (and an accompanying script) to unlock a secret passage to get the final key on Level 3.
  • I have never been a level designer :/ So don't judge too harshly. Main additions were the assets, and a crudely constructed world with additional props.
  • Only one level added (Level 3).

Credits:

MSU GameDev Course (Professor Winn and Dylan Mclintock) for the majority of the assets used.

I made deviations from these assets such as the hazmat suit and pickup.

Aekiro - https://aekiro.artstation.com/ for their beautiful free 2D assets with grassy plains and extras. 

And Unity Forums page for scripting references that aided in everything I was able to script so far.

Download

Download
161664194-MacOS1.0.app.7z 30 MB
Download
161664194-Windows1.0.zip 30 MB

Comments

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Your proposed modifications sound good, just be sure to explicitly state credit for your new sprites in your final submission so it is clear who made the sprite. Also make sure that your new levels are unique from each other. The new ability sounds good.

Do I still need to put in credits if I made it myself? Well I simply retextured the provided sprite so credits are due to you? Professor?

You should make it clear that you made it, so if it was made by you credit yourself. if you retexture using textures from online you credit where you got them from or the person who made them.